The child of two famous heroes, the Player Character is a newbie out to become a legend like their parents and redeem their family name. They screw up their first case spectacularly, but overcome that and keep rising from there.
The twelve Heroes are based on mythological heroes from various cultures, such as King Arthur and Sun Wukong. These Heroes can be discovered during standard gameplay, as well as via the special Heroic tales city project. Each Hero can only be claimed by one civilization, but one civilization can own multiple Heroes. Though Heroes only last for a set number of turns (referred to as their Lifespan), they have quite extraordinary special abilities and are besides mighty warriors. Besides that, they leave behind Heroic Relics which continue providing benefits to their home civilization throughout the game.
Heroes Rise: The Hero Project - Perfect Legend Guide FULL
The process of getting a Hero (referred to as 'summoning') is quite different from attracting Great People, and is much more simple. When Heroes are discovered, every city with a Monument can run a special Devotion project dedicated to this Hero - when the Project finishes, the respective Hero will appear in this city. The very first Devotion project you run is cheap (20 Production cost on Standard speed), while subsequent Devotion projects are quite a bit more expensive. One civilization can claim many Heroes, but each city can claim only one Hero. A city which is already home to a Hero cannot summon any other heroes! The relevant Projects in this city won't appear anymore, because the citizens there have already given their spiritual allegiance. Once a Hero is claimed, they will consider the city that summons them their home. 2ff7e9595c
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